

I think it'd've been better to throw out the Artifact as a central plot device and rather just make it a sidepiece. But the story just makes it kinda frustrating towards the end to play. I love the premise, the world, the characters, and the visuals, oh my god the visuals. Clarissa, the Apes, the missing girls, Renee, the wall, all of that just goes out the window, you don't get anymore infos on them until the last couple of scenes in the game, and then it's just over.

Question is just, how does any of that connect to the Murder-Mystery or Clarissa's revolution? One second, you go to Science City to continue your investigation, and then the game just abandons the investigation because of the Artifact. They also had some kind of virus that changes your DNA, which probably transformed the Animals into the dominant species. I mean, if I had to guess, I'd say humans caused some sort of apocalypse. No attacks, prejudice and discrimination.Plot themes: corruption, discrimination, prejudice, society and personality.Inspiration: Vancouver, film noir, neo-noir, retrofuturism, dystopian fiction.Gameplay: cinematic detective adventure with stealth and action elements.French, German, Japanese, Chinese, Spanish TBA Developer: EggNut, based in Vancouver, Canada.As a raccoon private detective Howard Lotor solve impossible cases, interrogate witnesses, explore the intriguing and lore-filled world around you, and sneak your way to safety using smell-based stealth mechanics.īackbone tells a story about how the environment shapes us, and how we influence it in return. Backbone is a pixel art cinematic adventure with stealth and action elements inspired by film noir.
